![]() Population based: Cafes and Offices will pay a certain amount for your population, even if you do not currently own the housing. For rent increasing, you would want to put as many promenades around a building as you can manage.ĭemolishing owned buildings will return half of initial cost of construction. When full upgraded, each unit will increase the rent between 21% to 25%. Increasing rents with eco construction: Each promenade, park, or reserve that touches a housing building will increase the eco. When a building is sold, you still get credit for the population, amount of eco, and amount of electricity used at the time of sale. This is a great way to make money as you double your investment. Sales of buildings: Each building can be sold for twice the cost you put into it. Each building has a standard rent that can be increased by upgrading the eco. If you sell a building, the population will still be included in the total. Population: Each type of building has a certain population. ![]() This doesn't work for commerce or electrical buildings. Every dollar spent in building will return 2 dollars upon sale.Ĭombinations of offices and stores are needed to get those income amounts up.ĭon't forget to place eco constructions touching housing to increase rents. The best way to make money at the beginning of a level is to upgrade your housing buildings and sell them. If the building is abandoned or rubble, you will have to pay to clear the damage. If a building is yours and operable, destroying will return you half the initial cost of the building (not including upgrades). In addition, if the building is repairable you will find the repair button. Hovering over each individual button will show the cost. Hovering over a building will show you current values for the building and the number of eco and/or electrical upgrades.Ĭlicking on the building will show up to 4 buttons (which are grayed out if you do not have the resources).įrom left to right (as available) there is eco upgrade, electrical upgrade, sell, and demolish. Hovering over the building type will show you the population, income, eco, and electrical values. Note the dots in the upper left corner this shows how much space a building will take. If you do not have the resources to build, it will be grayed out and have red numbers. You have 4 types of construction to choose from and selecting one will show the buildings bar for that type. Large round house button will show and hide the construction bar If the goal is for construction, you can either sell the building or destroy it once completed. When a goal is for construction, note whether you have to construct it (crane icon) or own it (key icon). ![]() ![]() Goals for the level and progress to the goal.Īn achieved goal will have a green check mark and you can hover over the goal to see what it was originally. ![]() Purchase workers for $1000 each with the button under the worker total Number of workers available to work and total number of workers You need to decide which buildings to erect, repair, upgrade, sell, or demolish as you go along. We have provided video solutions and step-by-step instructions for every level so that you can get 3 stars throughout the entire game and meet all the achievements.Īt the start of each level, you are presented with a set of goals and a usually unenviable starting situation. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |